daisy023: (Serious)
Daisy | SPARTAN-023 ([personal profile] daisy023) wrote in [community profile] lucetilocked2013-07-15 10:53 pm

[Locked Transmission to Residents]

Residents. This is Chief Petty Officer Daisy SPARTAN-023.

I am informing that on July 15th of the fifth registered cycle of the Luceti enclosure, we are getting close on cracking the code for the card key and the terminals found for the recently discovered installations in the tunnels. Now the decision lies on which door to open for our benefit.

The doors present in the new areas reached are the following:

- Archives
- Armory
- Call Center
- Classified
- Garage
- R&D
- Recreation
- Security
- Storage


Due to the risk of the card being good for one use only as a likely safety procedure used in the past for these installations, this choice will be held by democratic vote. We don't know what will be find in any of these doors, so choose wisely. While intel is always precious in this place... so is tech.

((OOC: This is a discussion post, use it for your characters to speak about the possibilities and the tunnels that could be used, and why.))
prims: (= well. explanations.)

voice;

[personal profile] prims 2013-07-16 07:54 am (UTC)(link)
Honestly, I think the "Archives" sound the most immediately useful from my standpoint. There's almost a guarantee of information of some sort with that sort of name.

[ Prim is still trying to be a helpful participant, yes. She tries to clarify a bit better after a short pause. ]

And information is what I think would be more immediately useful to us over the other things? Um. Mostly because we have a lot of stuff.

[ But not as much information? It made sense in her head. ]
descrier: (❖ 003)

voice;

[personal profile] descrier 2013-07-16 01:05 pm (UTC)(link)
I would have to agree. The archives could lead us to a multitude of things, perhaps even as a way to open the rest of these doors.

There are also a handful of unanswered questions we may never obtain otherwise and the archives may at least serve some purpose alleviating our curiosity. I am sure that not all of the answers are expected to be there, but... we won't know unless we try.
prims: (Default)

voice;

[personal profile] prims 2013-07-16 07:11 pm (UTC)(link)
Another way to open doors would be nice, yes. I'm glad this is a vote, even if another door gets opened - this is a really fair way of going about things.

And right. No way to know unless we try.
Edited 2013-07-16 19:17 (UTC)
descrier: (❖ 011)

voice;

[personal profile] descrier 2013-07-17 01:40 pm (UTC)(link)
I agree. With so many choices and so little information, it's easier to weigh which options will give us the best results.

The Archives could lead down many roads, whereas many of the others would be only good for a single use. The only way to discover a means to leave Luceti, or even how it works, how the Malnosso arrived here in the first place, and the relations between us versus the other enclosures, is through examining the history of it.
prims: (= blank stare.)

voice;

[personal profile] prims 2013-07-20 05:11 pm (UTC)(link)
That's exactly what I was thinking. And while it's true things could have been wiped clean...that's true of all the rooms. And if there's anything else left, I'd probably rather see the Archives things.
complicatedliar: (Default)

Re: voice;

[personal profile] complicatedliar 2013-07-16 03:08 pm (UTC)(link)
Long term use is actually more ideal I should think. We want information that will aide in the ultimate goals.
prims: (= hm.)

voice;

[personal profile] prims 2013-07-16 07:09 pm (UTC)(link)
Which do you think would be the better long-term use?

[ She recognizes him from the speed dating event that Lucy is still working on. ]
complicatedliar: (Default)

Re: voice;

[personal profile] complicatedliar 2013-07-18 01:49 am (UTC)(link)
Anything that shall give us more information about the environment outside the barrier and shifts. The question is just where we might have a better chance of finding that information.
prims: (Default)

voice;

[personal profile] prims 2013-07-20 05:12 pm (UTC)(link)
Well, that's true. And everyone has different opinions on that, I think.
castbytheglyph: (I take a glance at you)

voice;

[personal profile] castbytheglyph 2013-07-18 02:57 am (UTC)(link)
I'm gonna go with the archives too! You can't beat a good archive of info when it comes to finding out new stuff. Chances are we could find all sorts of answers to things we didn't even think we wanted answers to!

[Accessing archives was always a sure fire way to find out where to go next or what to do back home, so why wouldn't the same thing apply to here?]

We might even get some information of stuff that isn't covered by any of the other doors. Or maybe a history of what's been put behind the other doors so we know what to expect when we slide 'em open.

prims: (+ you i like.)

voice;

[personal profile] prims 2013-07-20 05:13 pm (UTC)(link)
[ Oh, she knows that voice from the ongoing friend date... ]

Hey, Pascal. And yes, I agree! That's exactly why I wanted to pick that one. I think that it'd be the best place to start.
castbytheglyph: (We'll see each tomorrow again right?)

voice;

[personal profile] castbytheglyph 2013-07-25 12:56 pm (UTC)(link)
Same here! If you bust the archives open then you could end up being landed with so much info you won't know what to do with it. If you're just gonna open security or the armory or whatever then sure, they'll be useful in their own ways, but the archives could cover all sorts of things.

[The information in the archives could well reveal everything else there is to know about the other doors! Then a plan could be made to decide what to open next and when.]

The way I see it, we get way more to work with by going with the archives first.
prims: (Default)

voice;

[personal profile] prims 2013-07-28 06:42 pm (UTC)(link)
Exactly! I think there's more likely to be, um...a variety of things. Even if it's been wiped clean, that could be true of any of the options.
castbytheglyph: (And our eyes meet)

Re: voice;

[personal profile] castbytheglyph 2013-07-29 11:49 pm (UTC)(link)
Yeah, there's a level of risk no matter what you go with. But if you're gonna take that risk then you might as well do it with the door that has the most potential behind it. Even if it turns out there's nothing behind it, which would really suck, we could still figure out somethin' to do with a terminal protected empty room.
prims: (= explaining things! down.)

voice;

[personal profile] prims 2013-08-03 09:37 am (UTC)(link)
...That's true. I wonder if the Malnosso could be locked out of it, though?
castbytheglyph: (It's time I got to sleep)

voice;

[personal profile] castbytheglyph 2013-08-03 11:11 pm (UTC)(link)
Mmm... Probably not. I mean, they'd find some way of getting into it if they ever found out we were hiding stuff in there. But still, some goods gotta come from it, even if it's empty and we just store old doohickeys and doodads in there.
prims: (= well i heard.)

voice;

[personal profile] prims 2013-08-04 07:11 pm (UTC)(link)
That's true...

Say, do shifts work in the tunnel?
castbytheglyph: (You don't have a pulse?)

voice;

[personal profile] castbytheglyph 2013-08-07 02:46 am (UTC)(link)
Huh, I dunno. Assuming the power blocking that goes on down there is because of a shift you could use another shift with it? Or it could beep out other shifts too like some kinda shift blocking shift, I'm not too sure. Where'd that question come from?
prims: (Default)

voice;

[personal profile] prims 2013-08-07 07:25 am (UTC)(link)
I don't know - we were talking about how to use the rooms, right? So...if the power blocking has anything to do with shifts, maybe someone could like...stay down there. A bit. And see if they can get away with things not happening? I dunno.
castbytheglyph: (I'll call you)

voice;

[personal profile] castbytheglyph 2013-08-09 11:42 am (UTC)(link)
Sooo basically, less of a secret storage place and more of a secret hideout place for secret shifty things! It wouldn't hurt to try hanging around down there and seeing what comes up. Nice thinking there! Plus if nothing happens there's still the storage idea to flop back on.
prims: (+ content.)

voice;

[personal profile] prims 2013-08-09 09:18 pm (UTC)(link)
Yeah, if nothing else we could fall back on that! But it's definitely something we could, um, try?